Sunday, January 16, 2011

Lord of Ultima: Knight Military City Layouts

I have two knight military city variants.

The first variant is a full attack configuration for a contested continent. Here is the Attack Knight Military City Layout which you can see in the LoU Flash City Planner.
Max Units: 142,000 knights
Recruitment Speed: 7s
Storage: 575,000 wood/stone and 2,175,000 iron/food
Food Deficit: 147,917 per hour (need to restock every 14.7 hours)

As you can see, it is designed for maximum troop strength and reasonable recruiting speed. On a contested continent, you need to minimize castling and get the most out of the few castles you have.

Thus, there is no food production, ship it in via the trade minister.

I have kept the design simple, without deviation from the conventional military city layout in the middle. This allows for easy conversion to the farming configuration once the continent is conquered.

For towers, I use:
  • Lookout Tower x2 to give 21 hours of attack advanced warning. I find 1 tower/11 hours is not enough.
  • Ballista Tower x22 as the most risk is someone catapulting your city.

The second variant is a farming configuration for a controlled continent. Here is the Farm Knight Military City Layout which you can see in the LoU Flash City Planner.
Max Units: 92,000 knights
Recruitment Speed: 7s
Storage: 2,975,000 wood/stone/iron/food
Food Deficit: 95,833 per hour (need to restock every 31.0 hours)
Shipping Capacity: 4000 carts

There is no food production needed as you will have surplus food from dungeon raids. If there are no dungeon raids for whatever reason, ship in food via the trade minister.

There is a good amount of storage but not too much, as you will be shipping out the surplus with the trade minister anyhow.

There are a lot of marketplaces as shipping capacity is key:
  • You will be farming resources at a high rate, and need to be able to ship it to your warehouses/new cities.
  • Rapid shipping to palaces will be needed once palace building gets to higher levels.

The moonstone tower is there if you need some resource purification.

For towers, I still would use:
  • Lookout Tower x2 to give 21 hours of attack advanced warning. I find 1 tower/11 hours is not enough.
  • Ballista Tower x22 as the most risk is someone catapulting your city.

  • Lord of Ultima is an online web browser based strategy game. More information can be found at my Lord of Ultima Coverage page.
  • If you wish to jump straight in, you can sign up at http://www.lordofultima.com/en/ref/2300431315.
  • As best described by the creators of the game:
    "Lord of Ultima is EA’s first game in the free Strategy MMO genre and is completely playable in a web browser. Developed by EA’s Phenomic studio, the game’s creator Volker Wertich (the genius behind strategy classics such as the Settlers) takes this genre to the next level. Lord of Ultima features deep strategic gameplay and multiple social features including an advanced trading system, alliance features, online chat, and forums. At launch it will be available in English and German language.

    Set in the legendary Ultima universe, the game takes you to the new world of Caledonia, formed from the remains of Sosaria which was shattered into countless islands. You start your journey with a humble village which you grow over time into a mighty and prosperous capital. On your path to glory you will have to expand your power by creating additional cities, exploring new continents and forging a vast empire. You must master the art of diplomacy and trade as well as the military activities of spying, plundering, attacking and sieging enemy cities to finally become the mighty and feared Lord of Ultima."

4 comments:

  1. I tweaked the storage on the first layout.
    It can hold hold more of every resource and can more easily be converted to the dungeon farming layout!

    http://bit.ly/hdlgwr

    ReplyDelete
  2. top tip: use recruitment building rather than barracks as central spine, you get away with one stable less (21 total) = 4k more troops at same speed.

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