I have not bothered to do a War Galleon Naval Military City layout previously as it is pretty straightforward. However, I figured I might as well do one now for completeness, and it may not be that straightforward for new players.
Thus, this is my War Galleon Naval Military City Layout which you can see in the LoU Flash City Planner.
Maximum Units: 840 war galleons
Recruitment Speed: 70m:11s (before research/virtue adjustments)
Storage: 1,575,000 wood/iron, 775,000 stone, 3,175,000 food
Food Consumption: 87,500 per hour (need to restock every 1.51 days)
It is a pretty simple design, just shipyards and barracks. I have left out any cottages to allow for maximum troop strength (TS). It relies on construction speed research/artifacts for any repairs, if it does get attacked and damaged.
As per my Food Management strategy V2, there is no food production in military cities. Just ship it in via the trade minister!
For towers, I use:
- Lookout Tower x2 to give 21 hours of attack advanced warning. I find 1 tower/11 hours is not enough.
- Ballista Tower x22 definitely, to protect against naval counterattacks.
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I see no markets, war galleons arent good for raiding? if not may i ask what do you use?
ReplyDeleteThey can be decent for raiding, but due to their relatively long recruit time, I normally save my navies for attacks only. I also want to maximize my troop strength, and markets would detract from that.
ReplyDeleteadding a market place in the city it the only way to get accumulated resources out of your city. You could also use a Moonglow Tower to purify. It really all depends on what you want to do i guess.
Delete